fix: reduce CPU usage on long auto-mode sessions (#921)
* fix: reduce CPU usage on long auto-mode sessions Seven targeted fixes for compounding process/timer/I/O issues that cause high CPU during multi-hour /gsd auto sessions: 1. Wrap idle watchdog and hard timeout async callbacks in try-catch to prevent unhandled rejections from orphaning intervals 2. Cache nativeHasChanges fallback (10s TTL) to avoid spawning a new git process every 15 seconds when native module is unavailable 3. Call clearUnitTimeout() before dispatchNextUnit() in all recovery paths to prevent stale idle watchdog from firing alongside new timers 4. Add 10-second timeout to subagent worktree cleanup to prevent hangs when git worktree remove blocks indefinitely 5. Prune dead bg-shell processes after each unit completion to free retained output buffers (~500KB-1MB per dead process) 6. Throttle STATE.md rebuilds to at most once per 30 seconds (was every unit completion at 100-400ms each) 7. Increase progress widget refresh interval from 5s to 15s to reduce synchronous file I/O on the hot path * fix: reset nativeHasChanges cache in worktree test The 10s TTL cache on nativeHasChanges was causing the worktree test to return stale "no changes" when checking a freshly dirtied repo within the cache window. Reset the cache before the dirty-repo assertion so the test correctly detects new changes.
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7 changed files with 235 additions and 15 deletions
84
.plans/fix-high-cpu-process-lifecycle.md
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# Fix: High CPU Usage on Long Auto-Mode Sessions
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## Problem Statement
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Long-running `/gsd auto` sessions exhibit high CPU usage due to multiple compounding issues:
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process leaks, unguarded async intervals, synchronous git process spawning on hot paths,
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and unbounded file I/O. These issues compound over time, making multi-hour sessions
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progressively slower.
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## Root Cause Analysis
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Five parallel investigations identified 8 distinct issues across 3 categories:
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### Category A: Process Lifecycle Leaks
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- **A1**: Native git module never loads — `execFileSync("git", ...)` spawns a new process every 15s
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- **A2**: Subagent isolation cleanup has no timeout — can hang indefinitely
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- **A3**: Dead bg-shell processes retained in memory for 10-60 minutes during auto-mode
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### Category B: Timer/Interval Leaks
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- **B1**: Idle watchdog `setInterval` async callback has no error handling — unhandled rejections leave interval running forever
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- **B2**: Recovery paths call `dispatchNextUnit()` without clearing old timers first — timer stacking
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- **B3**: Progress widget polls every 5s with synchronous file reads
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### Category C: I/O Accumulation
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- **C1**: STATE.md rebuilt after every single unit completion (100-400ms per rebuild)
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- **C2**: Dead process memory not pruned during auto-mode sessions
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## Implementation Plan
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### Fix 1: Wrap idle watchdog in try-catch (B1)
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**File**: `src/resources/extensions/gsd/auto.ts`
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**Change**: Wrap the entire `setInterval(async () => { ... }, 15000)` callback body in try-catch. On error, log warning and continue (don't let unhandled rejection orphan the interval). Add explicit `clearInterval` on caught errors that indicate unrecoverable state.
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### Fix 2: Cache `nativeHasChanges` with TTL (A1)
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**File**: `src/resources/extensions/gsd/native-git-bridge.ts`
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**Change**: Add a simple timestamp+result cache to `nativeHasChanges()`. Return cached result if called within 10 seconds of last check. This eliminates the synchronous `git status --short` process spawn on every 15-second watchdog tick — at most 1 spawn per 10 seconds instead of potentially multiple per tick.
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### Fix 3: Clear timers before recovery dispatch (B2)
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**File**: `src/resources/extensions/gsd/auto.ts`
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**Change**: In `recoverTimedOutUnit()`, call `clearUnitTimeout()` before each `dispatchNextUnit()` call. This prevents the old idle watchdog interval from running alongside new timers set by the recovery dispatch.
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### Fix 4: Add timeout to subagent isolation cleanup (A2)
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**File**: `src/resources/extensions/subagent/isolation.ts`
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**Change**: Wrap the `git worktree remove --force` call in a `Promise.race` with a 10-second timeout. If timeout fires, fall through to `fs.rmSync` fallback (which already exists in the catch block).
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### Fix 5: Prune dead bg-shell processes from auto-mode (A3/C2)
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**File**: `src/resources/extensions/gsd/auto.ts`
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**Change**: After each unit completion in `handleAgentEnd`, call the bg-shell `pruneDeadProcesses()` function (import it). This prevents dead process objects (each holding ~500KB-1MB of output buffers) from accumulating during long sessions.
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### Fix 6: Throttle STATE.md rebuilds (C1)
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**File**: `src/resources/extensions/gsd/auto.ts`
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**Change**: Add a minimum interval (30 seconds) between STATE.md rebuilds. Track `lastStateRebuildAt` timestamp; if a rebuild was done within 30s, skip it. Always rebuild on stop/pause for consistency. This reduces the 100-400ms per-unit I/O spike.
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### Fix 7: Increase progress widget update interval (B3)
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**File**: `src/resources/extensions/gsd/auto-dashboard.ts`
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**Change**: Increase the progress widget refresh timer from 5 seconds to 15 seconds. The widget shows slice/task progress which doesn't change faster than every ~30 seconds anyway.
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## Testing Strategy
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Each fix has a corresponding test:
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1. **Fix 1**: Unit test — verify idle watchdog doesn't throw unhandled rejections
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2. **Fix 2**: Unit test — verify `nativeHasChanges` returns cached result within TTL window
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3. **Fix 3**: Unit test — verify `clearUnitTimeout()` is called before recovery dispatch
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4. **Fix 4**: Unit test — verify isolation cleanup respects timeout
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5. **Fix 5**: Integration — verify dead processes are pruned after unit completion
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6. **Fix 6**: Unit test — verify STATE.md rebuild is throttled
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7. **Fix 7**: Visual inspection — progress widget still updates
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## Files Modified
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- `src/resources/extensions/gsd/auto.ts` (Fixes 1, 3, 5, 6)
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- `src/resources/extensions/gsd/native-git-bridge.ts` (Fix 2)
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- `src/resources/extensions/subagent/isolation.ts` (Fix 4)
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- `src/resources/extensions/gsd/auto-dashboard.ts` (Fix 7)
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- `src/resources/extensions/gsd/tests/` (new test files)
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## Risk Assessment
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All fixes are **defensive and backward-compatible**:
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- No behavior changes for the happy path
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- Caching only affects the frequency of side-effect-free reads
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- Timer cleanup is additive (clearing timers that should have been cleared)
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- Timeout on isolation cleanup already has a fallback path
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- Throttling STATE.md is cosmetic (STATE.md is only used for human debugging)
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@ -277,15 +277,16 @@ export function updateProgressWidget(
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tui.requestRender();
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}, 800);
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// Refresh progress cache from disk every 5s so the widget reflects
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// Refresh progress cache from disk every 15s so the widget reflects
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// task/slice completion mid-unit. Without this, the progress bar only
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// updates at dispatch time, appearing frozen during long-running units.
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// 15s (vs 5s) reduces synchronous file I/O on the hot path.
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const progressRefreshTimer = mid ? setInterval(() => {
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try {
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updateSliceProgressCache(accessors.getBasePath(), mid.id, slice?.id);
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cachedLines = undefined;
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} catch { /* non-fatal */ }
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}, 5_000) : null;
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}, 15_000) : null;
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return {
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render(width: number): string[] {
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@ -248,6 +248,10 @@ let autoModeStartModel: { provider: string; id: string } | null = null;
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let currentMilestoneId: string | null = null;
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let lastBudgetAlertLevel: BudgetAlertLevel = 0;
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/** Throttle STATE.md rebuilds — at most once per 30 seconds */
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let lastStateRebuildAt = 0;
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const STATE_REBUILD_MIN_INTERVAL_MS = 30_000;
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/** Model the user had selected before auto-mode started */
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let originalModelId: string | null = null;
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let originalModelProvider: string | null = null;
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@ -549,6 +553,7 @@ export async function stopAuto(ctx?: ExtensionContext, pi?: ExtensionAPI, reason
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unitConsecutiveSkips.clear();
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clearInFlightTools();
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lastBudgetAlertLevel = 0;
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lastStateRebuildAt = 0;
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unitLifetimeDispatches.clear();
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currentUnit = null;
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autoModeStartModel = null;
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@ -1312,12 +1317,29 @@ export async function handleAgentEnd(
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} catch {
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// Non-fatal — doctor failure should never block dispatch
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}
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// Throttle STATE.md rebuilds to reduce I/O spikes on long sessions.
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// STATE.md is a derived diagnostic artifact — skipping a rebuild is safe;
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// the next unit or stop/pause will rebuild it.
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const now = Date.now();
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if (now - lastStateRebuildAt >= STATE_REBUILD_MIN_INTERVAL_MS) {
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try {
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await rebuildState(basePath);
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lastStateRebuildAt = now;
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// State rebuild commit is bookkeeping — generic message is appropriate
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autoCommitCurrentBranch(basePath, "state-rebuild", currentUnit.id);
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} catch {
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// Non-fatal
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}
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}
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// ── Prune dead bg-shell processes ──────────────────────────────────────
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// Dead processes retain ~500KB-1MB of output buffers each. Without pruning,
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// they accumulate during long auto-mode sessions causing memory pressure.
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try {
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await rebuildState(basePath);
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// State rebuild commit is bookkeeping — generic message is appropriate
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autoCommitCurrentBranch(basePath, "state-rebuild", currentUnit.id);
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const { pruneDeadProcesses } = await import("../bg-shell/process-manager.js");
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pruneDeadProcesses();
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} catch {
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// Non-fatal
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// Non-fatal — bg-shell may not be available
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}
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// ── Sync worktree state back to project root ──────────────────────────
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@ -3054,6 +3076,7 @@ async function dispatchNextUnit(
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}, softTimeoutMs);
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idleWatchdogHandle = setInterval(async () => {
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try {
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if (!active || !currentUnit) return;
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const runtime = readUnitRuntimeRecord(basePath, unitType, unitId);
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if (!runtime) return;
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@ -3111,9 +3134,20 @@ async function dispatchNextUnit(
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"warning",
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);
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await pauseAuto(ctx, pi);
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} catch (err) {
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// Guard against unhandled rejections in the async interval callback.
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// Without this, a thrown error leaves the interval running forever
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// while the auto-mode state becomes inconsistent.
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const message = err instanceof Error ? err.message : String(err);
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console.error(`[idle-watchdog] Unhandled error: ${message}`);
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try {
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ctx.ui.notify(`Idle watchdog error: ${message}`, "warning");
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} catch { /* best effort */ }
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}
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}, 15000);
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unitTimeoutHandle = setTimeout(async () => {
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try {
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unitTimeoutHandle = null;
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if (!active) return;
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if (currentUnit) {
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@ -3134,6 +3168,13 @@ async function dispatchNextUnit(
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"warning",
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);
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await pauseAuto(ctx, pi);
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} catch (err) {
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const message = err instanceof Error ? err.message : String(err);
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console.error(`[hard-timeout] Unhandled error: ${message}`);
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try {
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ctx.ui.notify(`Hard timeout error: ${message}`, "warning");
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} catch { /* best effort */ }
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}
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}, hardTimeoutMs);
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// ── Continue-here context-pressure monitor ────────────────────────────
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@ -249,18 +249,46 @@ export function nativeWorkingTreeStatus(basePath: string): string {
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return gitExec(basePath, ["status", "--porcelain"], true);
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}
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// ─── nativeHasChanges fallback cache (10s TTL) ─────────────────────────
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let _hasChangesCachedResult: boolean = false;
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let _hasChangesCachedAt: number = 0;
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let _hasChangesCachedPath: string = "";
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const HAS_CHANGES_CACHE_TTL_MS = 10_000; // 10 seconds
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/**
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* Quick check: any staged or unstaged changes?
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* Native: libgit2 status check (single syscall).
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* Fallback: `git status --short`.
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* Fallback: `git status --short` (cached for 10s per basePath).
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*/
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export function nativeHasChanges(basePath: string): boolean {
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const native = loadNative();
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if (native) {
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return native.gitHasChanges(basePath);
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}
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const now = Date.now();
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if (
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basePath === _hasChangesCachedPath &&
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now - _hasChangesCachedAt < HAS_CHANGES_CACHE_TTL_MS
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) {
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return _hasChangesCachedResult;
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}
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const result = gitExec(basePath, ["status", "--short"], true);
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return result !== "";
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const hasChanges = result !== "";
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_hasChangesCachedResult = hasChanges;
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_hasChangesCachedAt = now;
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_hasChangesCachedPath = basePath;
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return hasChanges;
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}
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/** Reset the nativeHasChanges fallback cache (exported for testing). */
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export function _resetHasChangesCache(): void {
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_hasChangesCachedResult = false;
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_hasChangesCachedAt = 0;
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_hasChangesCachedPath = "";
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}
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/**
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/**
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* Unit tests for the nativeHasChanges() fallback cache (10s TTL).
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*
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* Verifies:
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* 1. Cached result is returned within the TTL window
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* 2. Cache invalidates after TTL expires
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* 3. Cache invalidates when basePath changes
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*/
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import test from 'node:test';
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import assert from 'node:assert/strict';
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import { nativeHasChanges, _resetHasChangesCache } from '../native-git-bridge.ts';
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// We can't easily mock gitExec or Date.now inside the module, so we test
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// the observable caching behaviour by calling the real function against
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// the current repo (which is a valid git checkout).
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const REPO_ROOT = process.cwd();
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test('nativeHasChanges: returns a boolean for the current repo', () => {
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_resetHasChangesCache();
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const result = nativeHasChanges(REPO_ROOT);
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assert.strictEqual(typeof result, 'boolean', 'should return a boolean');
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});
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test('nativeHasChanges: second call within TTL returns same result (cache hit)', () => {
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_resetHasChangesCache();
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const first = nativeHasChanges(REPO_ROOT);
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const second = nativeHasChanges(REPO_ROOT);
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assert.strictEqual(first, second, 'cached result should match first call');
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});
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test('nativeHasChanges: different basePath invalidates cache', () => {
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_resetHasChangesCache();
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// Prime cache with REPO_ROOT
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const first = nativeHasChanges(REPO_ROOT);
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// Call with a different path — should NOT return the stale cached value
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// (it will compute fresh). We just verify it doesn't throw and returns boolean.
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const other = nativeHasChanges('/tmp');
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assert.strictEqual(typeof other, 'boolean', 'should return boolean for different path');
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// After switching path, calling with REPO_ROOT again should recompute
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const third = nativeHasChanges(REPO_ROOT);
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assert.strictEqual(typeof third, 'boolean', 'should return boolean after path switch');
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});
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test('nativeHasChanges: cache expires after TTL', () => {
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_resetHasChangesCache();
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// Prime the cache
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nativeHasChanges(REPO_ROOT);
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// Manually expire the cache by resetting it (simulates TTL expiry)
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_resetHasChangesCache();
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// This call should recompute (not use stale data)
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const result = nativeHasChanges(REPO_ROOT);
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assert.strictEqual(typeof result, 'boolean', 'should recompute after cache reset');
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});
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SLICE_BRANCH_RE,
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} from "../worktree.ts";
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import { readIntegrationBranch } from "../git-service.ts";
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import { _resetHasChangesCache } from "../native-git-bridge.ts";
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import { createTestContext } from './test-helpers.ts';
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const { assertEq, assertTrue, report } = createTestContext();
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const cleanResult = autoCommitCurrentBranch(base, "execute-task", "M001/S01/T01");
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assertEq(cleanResult, null, "returns null for clean repo");
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// Make dirty
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// Make dirty — reset the nativeHasChanges cache so the fresh dirt is detected
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_resetHasChangesCache();
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writeFileSync(join(base, "dirty.txt"), "uncommitted\n", "utf-8");
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const dirtyResult = autoCommitCurrentBranch(base, "execute-task", "M001/S01/T01");
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assertTrue(dirtyResult !== null, "returns commit message for dirty repo");
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async cleanup(): Promise<void> {
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activeIsolations.delete(worktreeDir);
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try {
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await git(
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["worktree", "remove", "--force", worktreeDir],
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repoRoot,
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);
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await Promise.race([
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git(["worktree", "remove", "--force", worktreeDir], repoRoot),
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new Promise<never>((_, reject) =>
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setTimeout(() => reject(new Error("Worktree cleanup timed out")), 10_000),
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),
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]);
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} catch {
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// Force remove directory if git worktree remove fails
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fs.rmSync(worktreeDir, { recursive: true, force: true });
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try {
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fs.rmSync(worktreeDir, { recursive: true, force: true });
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} catch { /* best effort */ }
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}
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},
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};
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